"", "426 typhoon +12 ~ +16, usually +15 when spaced Usually connects Frame 26 or Frame 28 Close up When Spaced Frame 29 Mid, Cannot hit opponents extending hurtboxes into goldlewis until Frame 26" "", "624 Typhoon -5 12 frame start up, but connects at start. -21 on whiff It's a general one that's easy to do. Mid" "", "268 typhoon +3 ~ +14 commonly +6 or +9 after a normal Start up varies depending on range 12-23F Has 5 common points of contact: 12F / +3 OB, 15F / +6 OB, 18F / +9 OB, 21F / +12 OB, and 23F / +14 OB Mid" "", "248 Typhoon +3 Low Commonly connects point blank at Frame 12" "", "684 typhoon Mostly mid (overhead behind) -5 At max range -1 Commonly connects frame 12, max range frame 16" "", "486 typhoon Slow, Overhead, except for start. Useful against FD, because it moves forward. On shorties: 29F start up/ +15 OB For rest of cast: 28F start up / +14 OB Cannot Hit extended hurtboxes through Frame 25." "", "824 Typhoon Slow Low, used to pressure reset. Can be used to meaty with set ups, but these are specific. On most of the cast: Commonly hits Frame 25/+16 OB On Wide Chars: Commonly hits Frame 24/ +15 On Tall chars including pot and faust, can hit Frame 15, which is a mid, turning it +5 Can whiff on FD without a kara cancel." "", "Fast Overhead with less reward Commonly hits Standing opponents Frame 21/+12 OB But Frame 23 on Gio/ +14 OB Gio has a little more time to IB it"
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